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Re: Concept Artwork from Peter Pound

Posted: Thu Apr 17, 2014 7:20 pm
by DGSimo
I'm surprised WB have never really come down on hard here given the amount of stuff that's been found or posted.

Odd they'd be adamant on removing concept art but when photos surfaced of autographed stills of Hardy in costume they didn't lift a finger. :lol:

Re: Concept Artwork from Peter Pound

Posted: Thu Apr 17, 2014 7:56 pm
by seriz
Ah ah, the same for me, this morning I wake up, and I had a warning message from my blog platform concerning copyrights issues and threats from WB ! :D

Re: Concept Artwork from Peter Pound

Posted: Thu Apr 17, 2014 9:12 pm
by halfhorse
Brendan McCarthy has writing credit on Fury Road and has probably been working with Miller from stage one. Check out his comic "Freakwave" (which inspired "Waterworld") and you'll understand the concept art along with McCarthy's surreal and outlandish style:

http://scans-daily.dreamwidth.org/1272510.html

Re: Concept Artwork from Peter Pound

Posted: Thu Apr 17, 2014 9:44 pm
by kennerado
ha, countless car photos get leaked before filming even started and now they tell people to take this stuff down.

Re: Concept Artwork from Peter Pound

Posted: Thu Apr 17, 2014 10:54 pm
by biolumen
The difference, I suppose, is that since the vehicles were out in public when the pictures of them were taken, they're fair game. The same can't be said for concept artwork, script pages or photos taken on closed sets, particularly stuff that's marked confidential.

Re: Concept Artwork from Peter Pound

Posted: Fri Apr 18, 2014 3:02 am
by Wife Five
There's an interview online somewhere I read fairly recently with the comics creator Brendan McCarthy. He co-wrote the Fury Road movie script with George Miller about 15 years ago and it's still the same storyline with modifications added over the intervening years. It was a continuation of the Mad Max mythos with Mel Gibson signed on to play Max, in the fourth installment. Casting Tom Hardy caused timeline problems I would imagine.
McCarthy also did the core conceptual designs and laid out storyboards, later refined and added to by the brilliant Peter Pound and other aussie concept artists from WETA. He also mentions a second movie he created with Miller, which doesn't seem to have anything to do with Mad Max and may be a new animated cgi feature.

I know McCarthy's work from about 30 years ago (Strange Days, Skin, etc) and he has returned to comics and produced some pretty psychedelic new work for Marvel, DC and 2000AD in the UK. Check out his Zaucer of Zilk comic. There was a big collection of his classic material released just before Christmas which features the Freakwave stuff. You can see that Waterworld borrowed heavily from that strip.

From looking at those Pound concept artworks, and what McCarthy has said about the script (not much), it looks like this new Mad max movie is a lot more 'hard core' than Thunderdome.

McCarthy did a new image of Judge Dredd and Mad Max (Road Warrior era) as a private commission, found online on the 2000ad forum, here:

Re: Concept Artwork from Peter Pound

Posted: Fri Apr 18, 2014 10:14 pm
by halfhorse
Wife Five wrote: I know McCarthy's work from about 30 years ago (Strange Days, Skin, etc) and he has returned to comics and produced some pretty psychedelic new work for Marvel, DC and 2000AD in the UK. Check out his Zaucer of Zilk comic. There was a big collection of his classic material released just before Christmas which features the Freakwave stuff. You can see that Waterworld borrowed heavily from that strip.

From looking at those Pound concept artworks, and what McCarthy has said about the script (not much), it looks like this new Mad max movie is a lot more 'hard core' than Thunderdome.
I agree that it'll be more "hardcore" in a gonzo kind of way. Each of the films increased the number of wildly eccentric characters as time progressed so I'm very interested to see the crazies of Fury Road. If you get the chance, read "Ginny Sweethips' Flying Circus" by Neal Barrett Jr. Feels kind of like that.

I enjoy the notion of a "what if" logical approach to a plausible apocalypse, but the series has always leaned toward "what couldn't." This isn't a bad thing in the least, but if you look at any exploitation film, it's never what's practical, but what's sensational. Aiming a car-mounted gun while driving 60 mph would be impossible, but in the movies, what's cooler than haulin' ass and blowin' shit up? McCarthy understands this and I have a feeling we're going to get some really fresh "I-never-would-have-expected-this-but-I-love-it-so-much" moments.

Re: Concept Artwork from Peter Pound

Posted: Tue Apr 22, 2014 8:40 am
by biolumen
John Howard is playing 'People Eater', and his description of his character matches the image in the concept art fairly closely.
And in Mad Max: Fury Road he plays the villain People Eater in control of the petrol, appearing alongside stars such as Tom Hardy and Charlize Theron.

‘‘I look like a pustulating cane toad in what’s left of a three-piece suit with nipple rings and a filigree gold nose that has fallen away,’’ he said of his Mad Max character.
http://www.smh.com.au/act-news/actor-jo ... 372nq.html

Re: Concept Artwork from Peter Pound

Posted: Tue Apr 22, 2014 11:15 am
by Taipan
So essentially there are 3 gangs.

1. Gasstown: People Eater and Rictus Erectus, in control of gasoline. I think they own the Mercedes tanker (judging from the concept art).
2. Citadel: Immortan Joe & War Boys, the car workshop of the wastelands. I think they own the Gigahorse and the car mover truck to pick up the pieces.
3. Bullet Farm: Bullet Farmer making weapons and ammo.

Not sure where Imperator Furiosa falls into with all this, but it seems like she's going to have to deal with the 3 gangs while transporting the Five Wives across the Wasteland. The concept of 3 gangs doing their thing seems to take from Bartertown specializing in methane production.

Re: Concept Artwork from Peter Pound

Posted: Tue Apr 22, 2014 5:08 pm
by SAM B R.W
And lets not forget, Furiosa is an arm amputee using a crossbow for an arm.