Great read about how Australian software company Melbourne House started to make a Mad Max game trying to convince Miller to give them the rights back in 1999 for PlayStation 2.
Who was the consultant with the Mad Max site?
Cool, I love info about games that never came to be. Those images having such a Road Warrior look also makes me sad for what might have been. The new game was alright but I'll never be as big a fan of the Fury Road universe.